[Agent][Bastion] - Bastion mode - 2
This commit is contained in:
@@ -6,7 +6,9 @@ import (
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"os"
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"strings"
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"wdd.io/agent-go/a_agent"
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"wdd.io/agent-go/a_executor"
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"wdd.io/agent-go/a_init/bastion_init"
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"wdd.io/agent-go/a_status"
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)
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/*
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@@ -25,11 +27,22 @@ import (
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3.5 安装kubernetes
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*/
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var AllFunctionCache = &bastion_init.Trie{}
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const (
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InstallDocker = "docker"
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InstallDockerCompose = "dockercompose"
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InstallMinio = "minio"
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InstallRabbitmq = "rabbitmq"
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Exit = "exit"
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Help = "help"
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)
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// BastionModeInit 堡垒机模式 完全离线模式
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func BastionModeInit() {
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// Build For Operator
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_ = &a_agent.AgentServerInfo{
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bastionAgentServerInfo := &a_agent.AgentServerInfo{
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ServerName: "BastionSingle",
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ServerIPPbV4: "127.0.0.1",
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ServerIPInV4: "127.0.0.1",
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@@ -59,53 +72,78 @@ func BastionModeInit() {
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TopicName: "BastionNode",
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}
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// build for bastion mode operator
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// re-get agentInfo from status module
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//agentInfo := a_status.ReportAgentInfo()
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//refreshAgentInfoByStatusInfo(agentInfo, agentServerInfo)
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//buildAgentOsOperator(agentInfo, agentServerInfo)
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agentInfo := a_status.ReportAgentInfo()
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refreshAgentInfoByStatusInfo(agentInfo, bastionAgentServerInfo)
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// install docker
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//agentOsOperator := a_executor.AgentOsOperatorCache
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// boot up minio & rabbitmq
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//agentOsOperator.InstallDockerFromLocalExec(nil)
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//agentOsOperator.InstallDockerComposeFromLocalExec()
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// build operator cache
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buildAgentOsOperator(agentInfo, bastionAgentServerInfo)
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// build for socks server
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// 缓存此内容
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a_agent.AgentServerInfoCache = bastionAgentServerInfo
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agentOperator := a_executor.AgentOsOperatorCache
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words := []string{"apple", "apricot", "apprentice", "application"}
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t := bastion_init.NewTrie()
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t.InsertAll(words)
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// build for all functions
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buildBastionModeFunction()
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prefix := "ap"
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closest, err := bastion_init.FindClosestWord(t, prefix)
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if err != nil {
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fmt.Println(err)
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} else {
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fmt.Printf("The closest word to '%s' is '%s'\n", prefix, closest)
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}
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// build for function arguments list
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//var funcArgsList []string
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reader := bufio.NewReader(os.Stdin)
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bastion_init.PrintBastionHelp()
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for {
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bastion_init.PrintBastionHelp()
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fmt.Println()
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fmt.Print("enter ==> ")
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text, _ := reader.ReadString('\n')
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text = strings.TrimSpace(text)
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inputCommand := uniformInputCommand(text)
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fmt.Println("inputCommand: ", inputCommand)
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if text == "quit" {
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break
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} else if text == "help" {
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// execute the function
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switch inputCommand {
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case InstallDocker:
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agentOperator.InstallDockerBastion()
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case InstallDockerCompose:
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agentOperator.InstallDockerComposeBastion()
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case InstallMinio:
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agentOperator.InstallMinioBastion()
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case Exit:
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os.Exit(0)
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case Help:
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bastion_init.PrintBastionHelp()
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} else {
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// Execute the command
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fmt.Println("Executing command:", text)
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default:
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fmt.Println("inputCommand is not exist ! Please input again")
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}
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}
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}
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// uniformInputCommand 归一化输入的命令
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func uniformInputCommand(inputString string) {
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func buildBastionModeFunction() {
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// build the tree search node
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log.Info("build the tree search node")
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tcc := bastion_init.NewTrie()
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tcc.Insert(InstallDocker)
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tcc.Insert(InstallDockerCompose)
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tcc.Insert(InstallMinio)
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tcc.Insert(InstallRabbitmq)
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tcc.Insert(Help)
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tcc.Insert(Exit)
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AllFunctionCache = tcc
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}
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// uniformInputCommand 归一化输入的命令
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func uniformInputCommand(inputString string) string {
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findClosestWord, err := bastion_init.FindClosestWord(AllFunctionCache, inputString)
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if err != nil {
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log.ErrorF("inputString error: %s", err.Error())
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}
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return findClosestWord
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}
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@@ -1,140 +1 @@
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package bastion_init
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import (
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"fmt"
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"sort"
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)
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type TrieNode struct {
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children [26]*TrieNode
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isEnd bool
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word string
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}
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type Trie struct {
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root *TrieNode
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}
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func NewTrie() *Trie {
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return &Trie{root: &TrieNode{}}
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}
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func (tn *TrieNode) Insert(word string) {
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node := tn
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for _, c := range word {
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c -= 'a' // Convert char to int index
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if node.children[c] == nil {
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node.children[c] = &TrieNode{}
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}
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node = node.children[c]
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}
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node.isEnd = true
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node.word = word
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}
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func (t *Trie) InsertAll(words []string) {
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for _, word := range words {
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t.root.Insert(word)
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}
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}
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func (tn *TrieNode) Find(prefix string) []string {
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node := tn
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result := make([]string, 0)
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for _, c := range prefix {
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c -= 'a' // Convert char to int index
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if node.children[c] != nil {
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node = node.children[c]
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} else {
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return result // No more matching nodes
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}
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}
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trieWalk(node, &result)
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return result
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}
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func trieWalk(node *TrieNode, result *[]string) {
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if node.isEnd {
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*result = append(*result, node.word)
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}
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for _, child := range node.children {
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if child != nil {
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trieWalk(child, result)
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}
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}
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}
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type Word struct {
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Word string
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Rank int
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}
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func SortWords(words []string) []Word {
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sortedWords := make([]Word, len(words))
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for i, word := range words {
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sortedWords[i] = Word{Word: word, Rank: i}
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}
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sort.Slice(sortedWords, func(i, j int) bool {
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return sortedWords[i].Word < sortedWords[j].Word
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})
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return sortedWords
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}
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func FindClosestWord(trie *Trie, prefix string) (string, error) {
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words := trie.root.Find(prefix)
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if len(words) == 0 {
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return "", fmt.Errorf("no words found for prefix: %s", prefix)
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}
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sortedWords := SortWords(words)
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minDistance := len(prefix) // Initialize with the maximum possible distance
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closestWord := sortedWords[0].Word
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for _, word := range sortedWords {
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distance := levDist(prefix, word.Word)
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if distance < minDistance {
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minDistance = distance
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closestWord = word.Word
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}
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}
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return closestWord, nil
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}
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func levDist(s1, s2 string) int {
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m, n := len(s1), len(s2)
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if m == 0 {
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return n
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}
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if n == 0 {
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return m
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}
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dp := make([][]int, m+1)
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for i := range dp {
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dp[i] = make([]int, n+1)
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}
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for i := 1; i <= m; i++ {
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for j := 1; j <= n; j++ {
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cost := 0
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if s1[i-1] != s2[j-1] {
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cost = 1
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}
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dp[i][j] = min(dp[i-1][j], dp[i][j-1], dp[i-1][j-1]) + cost
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}
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}
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return dp[m][n]
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}
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func min(a, b, c int) int {
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if a < b && a < c {
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return a
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} else if b < a && b < c {
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return b
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} else {
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return c
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}
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}
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143
agent-go/a_init/bastion_init/TrieSearch.go
Normal file
143
agent-go/a_init/bastion_init/TrieSearch.go
Normal file
@@ -0,0 +1,143 @@
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package bastion_init
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import (
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"fmt"
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"sort"
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)
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type TrieNode struct {
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children [26]*TrieNode
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isEnd bool
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word string
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}
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type Trie struct {
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root *TrieNode
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}
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func NewTrie() *Trie {
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return &Trie{root: &TrieNode{}}
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}
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func (tn *TrieNode) Insert(word string) {
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node := tn
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for _, c := range word {
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c -= 'a' // Convert char to int index
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if node.children[c] == nil {
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node.children[c] = &TrieNode{}
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}
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node = node.children[c]
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}
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node.isEnd = true
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node.word = word
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}
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func (t *Trie) Insert(word string) {
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t.root.Insert(word)
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}
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func (t *Trie) InsertAll(words []string) {
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for _, word := range words {
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t.root.Insert(word)
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}
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}
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func (tn *TrieNode) Find(prefix string) []string {
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node := tn
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result := make([]string, 0)
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for _, c := range prefix {
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c -= 'a' // Convert char to int index
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if node.children[c] != nil {
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node = node.children[c]
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} else {
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return result // No more matching nodes
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}
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}
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trieWalk(node, &result)
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return result
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}
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func trieWalk(node *TrieNode, result *[]string) {
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if node.isEnd {
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*result = append(*result, node.word)
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}
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for _, child := range node.children {
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if child != nil {
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trieWalk(child, result)
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}
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}
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}
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type Word struct {
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Word string
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Rank int
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}
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func SortWords(words []string) []Word {
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sortedWords := make([]Word, len(words))
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for i, word := range words {
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sortedWords[i] = Word{Word: word, Rank: i}
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}
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sort.Slice(sortedWords, func(i, j int) bool {
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return sortedWords[i].Word < sortedWords[j].Word
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})
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return sortedWords
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}
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func FindClosestWord(trie *Trie, prefix string) (string, error) {
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words := trie.root.Find(prefix)
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if len(words) == 0 {
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return "", fmt.Errorf("no words found for prefix: %s", prefix)
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}
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sortedWords := SortWords(words)
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minDistance := len(prefix) // Initialize with the maximum possible distance
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closestWord := sortedWords[0].Word
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for _, word := range sortedWords {
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distance := levDist(prefix, word.Word)
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if distance < minDistance {
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minDistance = distance
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closestWord = word.Word
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}
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}
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return closestWord, nil
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}
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func levDist(s1, s2 string) int {
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m, n := len(s1), len(s2)
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if m == 0 {
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return n
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}
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if n == 0 {
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return m
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}
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dp := make([][]int, m+1)
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for i := range dp {
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dp[i] = make([]int, n+1)
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}
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for i := 1; i <= m; i++ {
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for j := 1; j <= n; j++ {
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cost := 0
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if s1[i-1] != s2[j-1] {
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cost = 1
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}
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dp[i][j] = minThree(dp[i-1][j], dp[i][j-1], dp[i-1][j-1]) + cost
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}
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}
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return dp[m][n]
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}
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func minThree(a, b, c int) int {
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if a < b && a < c {
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return a
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} else if b < a && b < c {
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return b
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} else {
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return c
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}
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}
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21
agent-go/a_init/bastion_init/TrieSearch_test.go
Normal file
21
agent-go/a_init/bastion_init/TrieSearch_test.go
Normal file
@@ -0,0 +1,21 @@
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package bastion_init
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import (
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"fmt"
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"testing"
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)
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func TestNewTrie(t *testing.T) {
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words := []string{"apple", "apricot", "apprentice", "application"}
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tcc := NewTrie()
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tcc.InsertAll(words)
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prefix := "ap"
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closest, err := FindClosestWord(tcc, prefix)
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if err != nil {
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fmt.Println(err)
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} else {
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fmt.Printf("The closest word to '%s' is '%s'\n", prefix, closest)
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}
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}
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@@ -1,27 +1,5 @@
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package bastion_init
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import (
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"fmt"
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"io"
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"os"
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)
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// getStandardOutPutLength 获取到标准输出终端的长度
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func getStandardOutPutLength() (int, error) {
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buffer := make([]byte, 0)
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_, err := io.ReadFull(os.Stdout, buffer)
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if err != nil {
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return 0, err
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}
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return len(buffer), nil
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}
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func PrintBastionHelp() {
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length, err := getStandardOutPutLength()
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if err == nil {
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fmt.Printf("标准输出终端的长度: %d 字节\n", length)
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} else {
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fmt.Println("获取标准输出终端长度时发生错误:", err)
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}
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}
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Reference in New Issue
Block a user