## socks5 [English](README.md) [![Go Report Card](https://goreportcard.com/badge/github.com/txthinking/socks5)](https://goreportcard.com/report/github.com/txthinking/socks5) [![GoDoc](https://godoc.org/github.com/txthinking/socks5?status.svg)](https://godoc.org/github.com/txthinking/socks5) [🗣 News](https://t.me/s/txthinking_news) [🩸 Youtube](https://www.youtube.com/txthinking) SOCKS Protocol Version 5 Library. 完整 TCP/UDP 和 IPv4/IPv6 支持. 目标: KISS, less is more, small API, code is like the original protocol. ❤️ A project by [txthinking.com](https://www.txthinking.com) ### 获取 ``` $ go get github.com/txthinking/socks5 ``` ### Struct的概念 对标 原始协议里的概念 * Negotiation: * `type NegotiationRequest struct` * `func NewNegotiationRequest(methods []byte)`, in client * `func (r *NegotiationRequest) WriteTo(w io.Writer)`, client writes to server * `func NewNegotiationRequestFrom(r io.Reader)`, server reads from client * `type NegotiationReply struct` * `func NewNegotiationReply(method byte)`, in server * `func (r *NegotiationReply) WriteTo(w io.Writer)`, server writes to client * `func NewNegotiationReplyFrom(r io.Reader)`, client reads from server * User and password negotiation: * `type UserPassNegotiationRequest struct` * `func NewUserPassNegotiationRequest(username []byte, password []byte)`, in client * `func (r *UserPassNegotiationRequest) WriteTo(w io.Writer)`, client writes to server * `func NewUserPassNegotiationRequestFrom(r io.Reader)`, server reads from client * `type UserPassNegotiationReply struct` * `func NewUserPassNegotiationReply(status byte)`, in server * `func (r *UserPassNegotiationReply) WriteTo(w io.Writer)`, server writes to client * `func NewUserPassNegotiationReplyFrom(r io.Reader)`, client reads from server * Request: * `type Request struct` * `func NewRequest(cmd byte, atyp byte, dstaddr []byte, dstport []byte)`, in client * `func (r *Request) WriteTo(w io.Writer)`, client writes to server * `func NewRequestFrom(r io.Reader)`, server reads from client * After server gets the client's *Request, processes... * Reply: * `type Reply struct` * `func NewReply(rep byte, atyp byte, bndaddr []byte, bndport []byte)`, in server * `func (r *Reply) WriteTo(w io.Writer)`, server writes to client * `func NewReplyFrom(r io.Reader)`, client reads from server * Datagram: * `type Datagram struct` * `func NewDatagram(atyp byte, dstaddr []byte, dstport []byte, data []byte)` * `func NewDatagramFromBytes(bb []byte)` * `func (d *Datagram) Bytes()` ### 高级 API > 这可以满足经典场景,特殊场景推荐你选择上面的小API来自定义。 **Server**: 支持UDP和TCP * `type Server struct` * `type Handler interface` * `TCPHandle(*Server, *net.TCPConn, *Request) error` * `UDPHandle(*Server, *net.UDPAddr, *Datagram) error` 举例: ``` server, _ := NewClassicServer(addr, ip, username, password, tcpTimeout, udpTimeout) server.ListenAndServe(Handler) ``` **Client**: 支持TCP和UDP, 返回net.Conn * `type Client struct` 举例: ``` client, _ := socks5.NewClient(server, username, password, tcpTimeout, udpTimeout) conn, _ := client.Dial(network, addr) ``` ### 谁在使用此项目 - Brook: https://github.com/txthinking/brook - Shiliew: https://www.txthinking.com/shiliew.html - dismap: https://github.com/zhzyker/dismap - emp3r0r: https://github.com/jm33-m0/emp3r0r - hysteria: https://github.com/apernet/hysteria - mtg: https://github.com/9seconds/mtg - trojan-go: https://github.com/p4gefau1t/trojan-go ## 开源协议 基于 MIT 协议开源